![]() ![]() When multiple animated objects are built into a scene, with multiple light sources, as well as a virtual camera, the rendering process can take an extensive amount of time. ![]() ![]() The disadvantage of ray tracing is that it takes a great deal of computing power to render an image. The resultant image is an accurate portrayal of how the scene may appear in the real world, contingent of course that the scene is setup accurately. This includes occlusion for shadows, reflections, refractions and bounced light. The image is rendered by computing, or tracing, the way the rays of light interact with the scene. It works by simulating rays of light, projected from a virtual light source, onto the virtual scene. Ray tracing is a computational method of rendering an image that is composed of virtual three-dimensional objects. After Effects is able to render true 3D objects, light and shadows through a process known as ray tracing. A little used function of After Effects is its ability to create and animate true 3D objects, objects that possess height, width and depth. The resulting animation gives the illusion of depth because of parallaxing and a consistent perspective throughout the composition. 2.5D is the use of flat, two-dimensional elements in three-dimensional space. Many After Effects users are adept at using the software package’s ability to animate elements in 3D space, but more often than not, it’s what is referred to as 2.5D. ![]()
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